017 - Canicatti High Ground: 12th July 1943, Canicatti, Italy

History: On the 10th of July the Allies launched an attack on Sicily. The landings went fairlywell and a bridgehead was established. 
The Allies then moved inland and on the 12th of July elements from 66th Armored Regiment and the 41st Armored Infantry attacked 
the city of Canicatti. Italians loosely defended the city while the Germans had positioned themselves in the high ground north of 
the town. The city was cleared and then it was time to secure the high ground where the Germans had dug themselves in.


Units Human Players (AI player units may vary)
German: Squads, LMG, MMG, HMG, Ordnance, OBA 
American: Squads, MMG, AFV

Maps: Three maps

Terrain: Hill, Rural, City

Scenario Length: 10 Game Turns

Victory Objective: The side with the most Victory Points at the end is the winner. Both sides get VPs for owning VP Objectives. 

Scenario Designer: Jrgen Holmquist
